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    1. Seems the best year for Dungeons & Dragons will only get better.

      Dungeons & Dragons Art & Arcana: A Visual History is a big, comprehensive book about D&D's art history that's coming on October 23rd 2018.

      dnd-art-and-arcana-dungeons-dragons-1-bl.png dnd-art-and-arcana-dungeons-dragons-7.jpg dnd-art-and-arcana-dungeons-dragons-3.jpg

      The publication will feature more than 700 pieces of the art created for Dungeons & Dragons during its over 44 years long existence. Among the authors there are two RPG historians and writers (Michael Witwer, Jon Peterson), a director of the 2009's movie Fanboy (Kyle Newman), and a person who was the voice of Emperor Palpatine and Darth Maul in Star Wars' iconic productions, Star Wars: Rebels and Star Wars: The Clone Wars (Sam Witwer).

      Inside the book that will come in various cover designs, including Special Edition similar to the new Dungeons & Dragons rulebooks, we'll find a visual story of D&D starting from its very roots. It includes the most legendary pieces of art ever done for D&D, some less known artworks, and even the works of Gary Gygax's and Dave Arneson's first concept artists, who weren't professionals at that time (Greg Bell, Kenan Powell, Tracey Lesh):

      Quote

      "It was really a set of local people, some relatives, they were doing these pieces of art," Mike Witwer told SYFY WIRE during a conference call with all four writers. "Nobody knew what a Mind Flayer looked like or [what] a Beholder looked like. Gary had described them in various places, and somebody was tasked with doing the first Mind Flayer or the first Beholder. These are exciting things, and again, these were not professional artists, they were usually whoever was available around. So it was really, really gratifying to be able to discover these things, and really give some credit to some of these early artists, and a couple really come to mind: Greg Bell, Kenan Powell, Tracey Lesh. A few people that really laid the foundation for this game before it really kind of was a game, before it was a thing. That was hugely gratifying." ~ SyFy Wire

      Dungeons & Dragons: Art & Arcana is a 448-page book that covers art from all 5 Editions of the game, its supplements, adventures, Forgotten Realms and Dragonlance novels, material accumulated from decades long publication of Dragon and Dungeon magazines, classic advertisements and merchandise. Plus concept sketches, large-format canvases, rare photographs and one of a kind drafts from revered D&D illustrators, including lots of material that was never published before.

      dnd-art-and-arcana-dungeons-dragons-9-bl.png

      According to sources, this product may end up as the most comprehensive compilation about the art of D&D ever created, reaching from early Gygax years through TSR, Fiend Folio and Games Workshop periods (yes, GW was actually publishing D&D before they created Warhammer) and then using the best of what Wizards of the Coast gathered in their libraries and allowed to dabble with.

      So yes, we can safely expect a lot of classic Jeff Eesley, Tony DiTerlizzi, Larry Elmore and other big names. But probably the most thrilling could be the possibility of learning about the creative process and ideas, the whys and hows that shaped the form in which we visualize and imagine D&D from the very beginning to our present days.

      Where to buy: Amazon | Barnes & Noble Exclusive Edition | Penguin Random House Canada | Walmart

      More information: LINK | LINK

      Some interesting editorial reviews:

      Quote

      ‚ÄúThis book is an exotic, magical, and fun trip into the world of¬†DUNGEONS & DRAGONS¬†whether you‚Äôve ever held a twelve-sided die or not.‚Ä̬†
      ‚ÄĒJames Gunn, writer-director of the¬†Guardians of the Galaxy¬†movie series
       
      ‚ÄúThis tome invites the reader through every stage of the evolution of this wonderful game, engaging with incredible art, enlightening photos, and insightful anecdotes that both inform and inspire. Whether you got to experience the birth of¬†DUNGEONS & DRAGONS¬†and want to relive that origin spark, or are new to the community and would love to adventure through the visual chronicle of its past, present, and future... I cannot recommend this book enough.‚Ä̬†
      ‚ÄĒMatthew Mercer, Dungeon Master of¬†Critical Role
       
      ‚ÄúThis is the most comprehensive, mind-blowing visual history ever created about¬†DUNGEONS & DRAGONS. Beyond the iconic artwork featured on nearly every page, the book actually serves as a complete history of the entire¬†D&D¬†universe. Both fans of the game and newcomers will be completely blown away by the countless hours of research and passion put into this book. There‚Äôs truly nothing else out there like it.‚Ä̬†
      ‚ÄĒAdam F. Goldberg, creator of¬†The Goldbergs
       
      ‚ÄúThis is the definitive collection of¬†DUNGEONS & DRAGONS¬†artwork we‚Äôve been waiting for all of our lives! The images contained in this book will instantly transport you back to your childhood, and conjure up memories of long forgotten adventures shared with old friends around the gaming table. This tome is an essential addition to every lifelong¬†D&D¬†fan's home library. Buy a copy right now‚ÄĒor make me a saving throw versus Death Magic!‚Ä̬†
      ‚ÄĒErnie Cline, author of¬†Ready Player One
       
      ‚ÄúDUNGEONS & DRAGONS¬†has shaped the imaginations of millions around the world since its conception. This visual exploration delving into where it all began is a¬†must-read for both dedicated veterans and new enthusiasts alike. A passionate homage from the biggest fans in the industry!‚Ä̬†
      ‚ÄĒMaude Garrett, TV, radio, and online host and founder of¬†Geek Bomb

      “I grew up during the early days of DUNGEONS & DRAGONS, and it’s been decades since I’ve seen the wonders that enthralled me during that magical time. At last, familiar treasures from the depths of the vault are here. They can make you cry depending on how deep you went. This is an incredible tome of power." 
      ‚ÄĒJohn Romero, co-creator of¬†DOOM
       
      ‚ÄúThis is a time machine. Poring over these images forty years after I first held the¬†Basic Set¬†in my hands, I‚Äôm overwhelmed by the same ineffable feelings I had back in 1977.¬†¬†DUNGEONS & DRAGONS unlocked something in my twelve year old brain‚ÄĒan exhilarating sense of¬†possibility‚ÄĒthat set my future course as a game designer and writer. This book inspires me all over again"¬†
      ‚ÄĒAmy Hennig, creator of the¬†Uncharted¬†series

      ‚ÄúThis fascinating deep dive into the world of DUNGEONS & DRAGONS will thrill both the connoisseur of role-playing games, as well as anyone interested in visual histories. I found so much information to inspire daydreams for months. I can‚Äôt wait to add this to my library of all things geeky.‚Ä̬†
      ‚ÄĒDeborah Ann Woll, actor and D&D enthusiast

      "This tome of awesomeness [...] You can only begin to imagine the amounts of hours that this team of top notch authors poured into this. They gained unparalleled access to the archives of Wizards of the Coast and the personal collection of some of the top collectors. Needless to say this book will detail and illustrate the long and wonderful journey of Dungeons and Dragons from its humble beginnings to the cult status it obtained to this day. This has never been achieved in a book before making it the must-have D&D collectible."
      ¬†‚ÄĒFabienne Payet,¬†Outright Geekery

      ‚ÄúIn the early 1980s, I spent lots of time working and gaming with¬†D&D¬†co-creator Gary Gygax during his ‚Äėlost Los Angeles period;‚Äô I went on to work closely with TSR until its end. For me, this is more than a book.¬† It‚Äôs a time machine back to a fantastic, fabulous time when anything was possible. For anyone who wants to understand the pure magic of¬†D&D¬†and where it came from, get this book at all costs.‚ÄĚ
      ¬†‚ÄĒFlint Dille, Screenwriter/Game Designer

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  • Roleplaying Blog Listings

    • By Wandering Mage in Roleplaying News
         7699
      Welcome to our Roleplaying News, traveler!
      These are good times, a lot of interesting events happening in the roleplaying world lately...
      Everything expands and changes constantly, and we're here to let you know what's worth checking out.
      We're gonna search all the known planes and report back to you, so visit us often!
      Eberron in  Dungeons & Dragons 5th Edition?
      Fans of the pulp, steampunk-inspired universe recently got a major adrenaline injection. We have discovered a peculiar tweet coming directly from a D&D executive, Nathan Stewart, and it's totally spreading hype over the web right now.
      Here's the tweet from WotC employee Nathan Stewart:

      That's from San Diego Comic-Con. Dungeons & Dragons' senior director Nathan Stewart was there promoting the WotC's new deal with popular Bait store. A clothing line Bait is supposed to release an officially licensed Dungeons & Dragons merchandise in the near future. Nathan, in response to Jess Dampsey's tweet, promised to give away a custom twenty-sided die to the first 20 people who shall find him there during SDCC convention.
      And it wouldn't be about anything more than a few nice ampersand d20s, if not what's visible in the blurred background of his photo:
      doesn't take a 20 on INT roll to decipher the words "Eberron" and probably "Campaign Setting" written in a classic, Eberron stylized font. What could that mean?
      Well, we've already had some Spelljammer gossip going around the web lately (we'll dive into details in another article). But short story even shorter, some of us started to hope for a return of that long gone Campaign Setting. And now we have this. Not sure what we'll get for Spelljammer, we're not sure what it means for Eberron either, but let us say it aloud: the bait was pretty obvious.
      What is this Eberron about?

      Eberron is an award winning, high-magic fantasy world that stormed it's way to popularity with a sourcebook released back in 2004.
      Its planet's greatest continent, Khorvaire is a place that suffered a major war in which advanced wizards used bio-mechanical constructs known as warforged. Once obedient servants, after the war warforged turned into an independent race capable of adventuring. That's how they became a playable character race.
      The setting is also known for the elementally propelled airships, some of which move on a "lightning rail" that spans across continents, the popularity of low-magic among societies, an Artificer class (interesting mix between apprentice of alchemy and a mad scientist), and an untouched by war Xen'drik - a warm continent which is also a starting location for a unique MMORPG, Dungeons & Dragons Online. The game is worth mentioning, as it started in 2006 and is interestingly still thriving, maintaining a loyal, active player base. Developer, standing Stone Games is constantly adding new content, with the latest addition being a Ravenloft based Module, but the game is still focused on Eberron.
      Are we about to get new Dungeons & Dragons Campaign Settings?
         
      That would be highly realistic assumption. If not the fact that through they years the 5th Edition is running we only got Sword Coast: Adventurer's Guide. Not even a Forgotten Realms: Campaign Setting. And we all know it's the most popular universe for D&D franchise.
      So will WotC go with a less popular Campaign Setting first?
      Will they resurrect old classics like mentioned Spelljammer, Eberron or Dark Sun (which had some revival in 4th Edition), and leave Forgotten Realms for maybe later?
      Heck, we can't rule that out. Current Wizards of the Coast staff is a very creative and often unpredictable lot. And while their plan isn't always understandable to mere mortals like us, we can't not appreciate what they released so far.
      There were indeed baits here and there, and we do have a growing hype that WotC will get back to some, uh, forgotten settings, but what's that about, currently no one can tell. We didn't get a real Campaign Settting for Fifth Edition D&D yet, so starting with something else than classic FR could be an interesting twist.
      We're sending our planewalkers out and we'll be watching the masterminds at work for further reports.
      ~ W.M.
    • By Wandering Mage in Roleplaying News
         154703
      Seems the best year for Dungeons & Dragons will only get better.
      Dungeons & Dragons Art & Arcana: A Visual History is a big, comprehensive book about D&D's art history that's coming on October 23rd 2018.
        
      The publication will feature more than 700 pieces of the art created for Dungeons & Dragons during its over 44 years long existence. Among the authors there are two RPG historians and writers (Michael Witwer, Jon Peterson), a director of the 2009's movie Fanboy (Kyle Newman), and a person who was the voice of Emperor Palpatine and Darth Maul in Star Wars' iconic productions, Star Wars: Rebels and Star Wars: The Clone Wars (Sam Witwer).
      Inside the book that will come in various cover designs, including Special Edition similar to the new Dungeons & Dragons rulebooks, we'll find a visual story of D&D starting from its very roots. It includes the most legendary pieces of art ever done for D&D, some less known artworks, and even the works of Gary Gygax's and Dave Arneson's first concept artists, who weren't professionals at that time (Greg Bell, Kenan Powell, Tracey Lesh):
      Dungeons & Dragons: Art & Arcana is a 448-page book that covers art from all 5 Editions of the game, its supplements, adventures, Forgotten Realms and Dragonlance novels, material accumulated from decades long publication of Dragon and Dungeon magazines, classic advertisements and merchandise. Plus concept sketches, large-format canvases, rare photographs and one of a kind drafts from revered D&D illustrators, including lots of material that was never published before.

      According to sources, this product may end up as the most comprehensive compilation about the art of D&D ever created, reaching from early Gygax years through TSR, Fiend Folio and Games Workshop periods (yes, GW was actually publishing D&D before they created Warhammer) and then using the best of what Wizards of the Coast gathered in their libraries and allowed to dabble with.
      So yes, we can safely expect a lot of classic Jeff Eesley, Tony DiTerlizzi, Larry Elmore and other big names. But probably the most thrilling could be the possibility of learning about the creative process and ideas, the whys and hows that shaped the form in which we visualize and imagine D&D from the very beginning to our present days.
      Where to buy: Amazon | Barnes & Noble Exclusive Edition | Penguin Random House Canada | Walmart
      More information: LINK | LINK
      Some interesting editorial reviews:
        
       
    • By Wandering Mage in Roleplaying News
         14206
      Searching through the planes, we suddenly stumbled upon a thing totally unexpected...

      There is a possible surprise announcement of a new Fifth Edition Dungeons & Dragons Campaign Setting.
      And it's a Magic the Gathering's world, Ravnica!

      We're talking about a hardcover book with a release date of November 20th 2018. As for the title, there are many interpretations. In my opinion, calling it "Guildmasters' Guide to Ravnica" could mean that the books' authors are changing the term "Dungeon Master" into "Guildmaster" for this specific world, suggest a connection to the WotC Dungeon Master's Guild, or hint on some unique guild mechanic that could be devised for this setting. Maybe something else, we'll have to see.
      I'm writing this late at night, but it's 23rd of July. This means that, according to Nathan Stewart, today is the day Wizards of the Coast should announce new products. Roleplaying community generally hoped this could be about some awaited 5e Campaign Settings. And with most people expecting those to be Eberron, Spelljammer or even Planescape, nobody seen Magic the Gathering's Ravnica coming.
      You can find the book on Amazon. We'll quote the description for you:
      Is it really happening? Or is it maybe a placeholder?...
      I must confess it doesn't seem like a placeholder to me. But we'll know for sure after it's officially confirmed.
      If you'd like to know more about this (originally) MTG trading card game setting, look no further.
      In addition to the above Guildmaster's Guide, Amazon prepared respective pages for two other D&D Ravnica products:
      D&D Guildmasters' Guide to Ravnica Map Pack D&D Guildmasters' Guide to Ravnica Dice  
      So, there would be also a set of maps for the enormous city of Ravnika (a really big metropoly) and a custom dice set. We don't know more at this point. 
      Was our yesterday's hype a bit premature?... Must admit I feel a bit like that at the moment. But let's wait for more details and the official announcements. Such a twist sure could be unexpected for us, players, but not business-wise. Though keep in mind it's still unofficial.
      Nonetheless, the setting is a world coming from a popular trading card game, another big Wizards of the Coast intellectual property.
      There certainly is a big audience.
      So, what do you say. Love it, hate it? Confused?
    • By Wandering Mage in Roleplaying News
         4173
      Humble Bundle, a generous "pay what you want" online store currently offers a line of D&D themed comic books.
      When buying from them, you also support the charity of your choice, or the default one that is suggested.

      There are 3 traditional tiers at Humble Bundle, and here's how they look for this offer:
      $1: for just $1 (yes, really - one dollar) you can get 5 comics. One of those features a famous Forgotten Realms celebrity, Drizzt Do'Urden, another takes place in the city of Baldur's Gate, while the rest is more "adventuring party" themed. There are 3 different comic book storylines, which seems like a good choice to get us hooked. $8: paying 7 dollars more will grant you the above plus 5 more comics, including more Drizzt, one Dark Sun themed comic and one taking place in Eberron. The Campaign Setting which was a topic of our previous news. It's important to know though that some of those series contain more than one "physical" comic. $15: to get the whole bundle, which would be 22 comic books, the traditional price is $15, but you can always add more for charity, if you wish. Here's the link:
      https://www.humblebundle.com/books/dungeons-and-dragons-comics-2018
      Alternatively you can use this link to also support our news bulletin:
      https://www.humblebundle.com/books/dungeons-and-dragons-comics-2018?partner=rpgfun
        
      The store's description if you've never heard of them:
      Safe travels!
    • By Wandering Mage in Roleplaying News
         8464
      This could potentially turn out to be the next big thing. The Witcher Tabletop RPG that was revealed last month is set for release next week at GenCon. To be specific, the date is August 2nd. Meanwhile, game's developer R Talsorian will hold a Questions & Answers session for those interested, having Lead Developer Cody Pondsmith, the classic Cyberpunk 2020 author's son, doing the talking. Q&A will take place on Wednesday, 25th of July, at 7:30pm Central (8:30ET, 5:30PT) on #randomworlds IRC channel hosted by game designer & writer Dan Davenport. Chat's transcription will be available afterwards.
      And here's the cover of The Witcher: Roleplaying Game sourcebook:

      ...which in press note was accompanied by some more art, strangely, originally made for Gwent (trading card game released by CD Project RED):

      According to IGN, TW:TRPG's first printing will be sold at the price $50 and shall be available at coming GenCon 2018. Soon after we'll get digital version of the book, possibly in PDF format and then in coming months, we can expect second prints of the physical edition (they usually have some typos corrected).
      Whether The Witcher: Roleplaying Game is a good idea for a tabletop RPG, or is it just an easy way to get more money from Andrew Sapkowski's lightly sold license, we'll have to check and evaluate by ourselves. What we do know now is that the game's mechanic should be a bit similar to the old Cyberpunk 2020 system, and that we'll get to play a number of classes and races, just like in usual fantasy PnP game.
      Game Master's Guide is going to be a part of the core rulebook, so we expect that whole game should be packed into one book just like Warhammer: Fantasy Roleplay or Pathfinder. No separate Player's Handbook or Monster Manual.
      As for the game's world, R Talsorian Games promises it's going to be an absolutely grim and dark fantasy setting, while saying something contrary on the same page:

      Yes, I do understand it's going to be a dark world where there is some joy, just rare. But I'd argue most dark fantasy settings are like that.
      Still, maybe we should give this one a chance.
      Personally, I like CD Project RED's version of The Witcher world. Maybe not as much as Andrew Sapkowski's original books, but the digital mainstream interpretation wasn't that bad, and the games were actually great. I'd expect tabletop RPG could feel like something between those two - and if we're lucky, maybe it could be closer to AS's books. Cyberpunk 2020, a legendary Pondsmith title that's going to be revived digitally by mentioned Polish game developer, featured an awesome Blade Runner inspired setting and mechanics that seemed appropriate. But will its kind of mechanical and world presentational approach be a good fit, I'm a little worried. It all depends on how it's done in details that we do not know at this point.
      However, there seems to be that quite welcome potential for a good side effect for pen & paper RPG games as a genre. Just imagine - fans of CD Project RED's PC/console The Witcher are already asking "what are those tabletop roleplaying game's about?", "is it a book, or is it a game?"... Is it a bird, or a plane?... Fools, you think?...
      I know many people say it's a blasphemy to admit you're a stranger to what real PnP RPGs are, but you know, after they check that TW: Tabletop RPG out of curiosity and love for the digital game, they might get hooked and end up die hard PnP geeks.
      So, interesting times. Planewalkers are sent and we'll report.
      ~ W. M.
  • What is your role in roleplaying games?   20 members have voted

    1. 1. What is your role in roleplaying games?


      • I love being a player!
      • I prefer to be a Game Master (Dungeon Master, etc.)
      • I enjoy playing and Game Mastering equally
      • Never played Pen & Paper roleplaying games yet!

    Please sign in or register to vote in this poll. View topic
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    • Hey guys. I've heard of a few players bringing their game online and adventuring through the use of forums.¬† You guys do anything like that here?
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